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Old Sep 08, 2006, 06:39 AM // 06:39   #81
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In regards to the above build, way to stretched out in the attirbute points to be a truely viable build. Both a hammer and an axe attack, not to mention power attack *shudders*. Then a death and a blood skill to further spread out the attribute line. Versatility really isnt what you need to be focusing on. Your job as a warrior is not to be casting spells like deathly swarm or vamp gaze, leave that to the necro. You as a warrior have the ability to maintain a high dps with your weapons attack, and spike a target once adrenaline builds up. Stick with that. Dont try and do things that you were never intended to do.

I too had the problems when i was a newb (note: not noob). I rolled as W/N and I used animate bone horror. Back in Pre it was kinda cool but once you move on you should learn real quick that if you are going to succeed, versatility isnt always a good thing.

Stick to a stat line along these lines:
15-16 in one weapon line to maximize dmg, focusing on adrenaline skills
7-9 in tatics for heal sig and maybe watch yourself or maybe a stance.
dump whatever you want into strengh, doesnt help too much as far as dmg, but has some rly nice pve skills, such as dolyak (my favorite).
and id suggest plague touch to keep the conditions off ya.

Just to start with...
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Old Sep 08, 2006, 06:43 AM // 06:43   #82
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Quote:
Originally Posted by ss1986v2
Stick to a stat line along these lines:
15-16 in one weapon line to maximize dmg, focusing on adrenaline skills
7-9 in tatics for heal sig and maybe watch yourself or maybe a stance.
dump whatever you want into strengh, doesnt help too much as far as dmg, but has some rly nice pve skills, such as dolyak (my favorite).
and id suggest plague touch to keep the conditions off ya.

Just to start with...
Why the hell is a secondary profession REQUIRED, then, if you aren't able to fully make use of it?

Oh, and that stat line's kinda impossible at the moment. I'm LV18, and none of my stats are at 10 yet. Hammer Mastery's at 9, but that's because I'm wearing a Dwarven Helm.

Okay, one little interjecting question:
What's the problem with Power Attack?
I took off Seeking Blade for it, and it's working well, especially in concert with Irresistible Blow (usual opening attack: Vamp Gaze, Irresistible Blow, Power Attack...Energy: 0, Monster: dead.)

Last edited by Absolute Destiny; Sep 08, 2006 at 06:46 AM // 06:46..
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Old Sep 08, 2006, 06:47 AM // 06:47   #83
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Well firstly if your level 18 you shouldnt be going to Droknars...

Also there is no mob besides storyline bosses that exceed level 28.
Still, these level 28's are no more powerful than a capable group of players.
Why?

Because when you level in guild wars, you dont automatically become more "powerful" besides the boost in attributes and health.
You dont suddenly become more resistant to damage. A level 1 and level 20 in the same armor will take the same damage from an enemy.
You also do not magically do more damage like in other games.

A level 28 monster will have slightly more health than you and a lot less intelligence. They have around 4-5 skills as well while you have 8.


Secondly, versatility can be achieved, just not totally. If one chracter could be a healer, a mass damage out putter, an echnatment striiper, an anti-tank/anti-caster, a tank etc. What would be the point of having different classes?
What would be the point of teaming, what would be the point of joining a guild?

In Oblivion, you could be anything you wanted to be. You could be a level 60 Orc that used an axe and bow while shooting fireballs at anything. In guildwars, you cant be everything, you HAVE to rely on strategy and your team instead of how much you hack slash and burn your enemies.

Now ffinally your level 18 trying to go to droks which you claim you made? if so congrats thats an amazing feat few are able to do. So why are you complaining? You just did a massive challenge and succeeded but are complaining because you found it too hard?

EDIT: just read above post and its becoming ridiculous. 3 different attack attributes? no wonder your haing trouble, do you even have a weapon for those attributes? If not that could explain your problem...
Axe attribute skills need an axe equiped to use
Sword need sword
hammer need hammer

Sure you can change in mid-battle but it becomes confusing and you mess up alot. Also if you spread your skills between 3 attack attributes, they will all be excessively low and not have much effect. Stick to a weapon you like (sword is quite user-friendly) and keep it like that. I know in oblivion your use to switching from axe to sword to mace to this and to that but you have to accept that you cant do that in guildwars.

Also secondary proffesions aren't to be used as a primary, thats why they are a secndary. You should use skills from you secondary that compliment your primary. If you wanted to use necromancer skills more than warrior skills go necro primary.
As people have said, a good necro skill to use as a W/N would be plague touch/sending. seeing as your a warrior, you get a heap of conditions on you, plague touch can send em back to the sender.

Last edited by xDusT II; Sep 08, 2006 at 06:57 AM // 06:57..
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Old Sep 08, 2006, 06:51 AM // 06:51   #84
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You can make use of your secondary profession skills, just remember that you are not a caster, therefore high cost spells dont fit with your class. As a E/Mo, i can make full use of my monk secondary due in part to the fact that i am a caster cappable of handling the high energy demands of spamming certain spells.

On the same line, you wouldnt rly want to give your caster a hammer and send him up to the front lines unless you have a very specialized build to do so, ala a E/Mo using the earth attribute line.

And as far as not having enough attribute points at lvl 18, just spread them out along those lines, doesnt have to be exact or anything.
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Old Sep 08, 2006, 06:52 AM // 06:52   #85
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Quote:
Originally Posted by xDusT II
Well firstly if your level 18 you shouldnt be going to Droknars...

Also there is no mob besides storyline bosses that exceed level 28.
Still, these level 28's are no more powerful than a capable group of players.
Why?

Because when you level in guild wars, you dont automatically become more "powerful" besides the boost in attributes and health.
You dont suddenly become more resistant to damage. A level 1 and level 20 in the same armor will take the same damage from an enemy.
You also do not magically do more damage like in other games.

A level 28 monster will have slightly more health than you and a lot less intelligence. They have around 4-5 skills as well while you have 8.


Secondly, versatility can be achieved, just not totally. If one chracter could be a healer, a mass damage out putter, an echnatment striiper, an anti-tank/anti-caster, a tank etc. What would be the point of having different classes?
What would be the point of teaming, what would be the point of joining a guild?

In Oblivion, you could be anything you wanted to be. You could be a level 60 Orc that used an axe and bow while shooting fireballs at anything. In guildwars, you cant be everything, you HAVE to rely on strategy and your team instead of how much you hack slash and burn your enemies.

Now finally your level 18 trying to go to droks which you claim you made? if so congrats thats an amazing feat few are able to do. So why are you complaining? You just did a massive challenge and succeeded but are complaining because you found it too hard?
I paid a runner to get to Drok's because I wanted new armor. If I'd come on my own, 1) I would've been pwned, 2) I wouldn't have run. I would have fought my way through because it would have been worth it...oh wait, Guild Wars is all about teamwork, so I still would've been pwned.
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Old Sep 08, 2006, 06:57 AM // 06:57   #86
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for one, when I was lvl 18, I had max atts in my weapon, my heal sig just did less.....

But yeah, Guild Wars isnt friendly for "loners" but I got all the lone wolf stuff out of me in ascalon.

Back when I was a noob I didnt even know you could GET henchmen, so in post searing Ascalon I had no idea that you could go out with computer controlled people, but I survived, it was a simple matter of using the skills at the right time and I could solo the single mobs of enemies no problem, I even did great north wall by myself.... I didnt even use other players until fort ranik because I was too nooby

So I didnt use hench until I got to Yaks bend (which I ran myself to at level 10) and only then it was because of that giant mob on the way to borlis.

Im not telling this story to boast (although I do love saying it) but it does prove that some elements of the game CAN be solo'd. At the current state of the game I am in I cant go around killing titians by myself but I can still get my 'lone wolfness' by getting cartographer.

That and GW is mainly focused on PVP, and as a word of advice DONT use that build in any arena, as you will be torn to pieces by a shock axe warrior.....
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Old Sep 08, 2006, 06:57 AM // 06:57   #87
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Well yes, if you try and use the beacon henchies and fight your way to droks with the above skill bar, id be surprised if you got past the first mob. Reaching droks isnt that difficult if you travel the intended route, following the missions and leveling up on the way.

Heck, ive seen full teams of lvl 20's struggle to fight there way from beacons. its not really the way you were meant to go.
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Old Sep 08, 2006, 07:01 AM // 07:01   #88
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Quote:
Originally Posted by ss1986v2
Well yes, if you try and use the beacon henchies and fight your way to droks with the above skill bar, id be surprised if you got past the first mob. Reaching droks isnt that difficult if you travel the intended route, following the missions and leveling up on the way.

Heck, ive seen full teams of lvl 20's struggle to fight there way from beacons. its not really the way you were meant to go.
And yet this area can be solo'd... It's all about the build you use. A full group of six lvl 20's, who are all morons don't compare to one lvl 20 who's smart.

GW is about thought and skill with the game... what a concept.
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Old Sep 08, 2006, 07:02 AM // 07:02   #89
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well for gods sake just play the game normally, you've just come out of ascalon and are trying to get to what? the second last area in the game? of course it's going to damned hard, your still new to the game.

If you had gone to Lions arch like you were supposed to guess what you would be fighting? level 13's and such. Yep much easier than all the 24 mobs in snakes.

Stop trying to rush the game and run to droks.
And you know what, you can get to droks on your own, After going through the game normally you will end up there anyway. No having to run from Beacons.

It is ridiculoius that you just get this game recently, try to run to one of the last areas in the game and whine because it's too hard, you dont even have enough skills yet...
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Old Sep 08, 2006, 07:02 AM // 07:02   #90
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Quote:
Originally Posted by ss1986v2
Well yes, if you try and use the beacon henchies and fight your way to droks with the above skill bar, id be surprised if you got past the first mob. Reaching droks isnt that difficult if you travel the intended route, following the missions and leveling up on the way.

Heck, ive seen full teams of lvl 20's struggle to fight there way from beacons. its not really the way you were meant to go.
Meh. The Drok run from Beacon's Perch is basically a re-hash of the old saying, "The shortest distance between two points is a straight line."
Especially for those of us who have to go out looking for the mission locations.
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Old Sep 08, 2006, 07:04 AM // 07:04   #91
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Quote:
Originally Posted by xDusT II
well for gods sake just play the game normally, you've just come out of ascalon and are trying to get to what? the second last area in the game? of course it's going to damned hard, your still new to the game.

If you had gone to Lions arch like you were supposed to guess what you would be fighting? level 13's and such. Yep much easier than all the 24 mobs in snakes.

Stop trying to rush the game and run to droks.
And you know what, you can get to droks on your own, After going through the game normally you will end up there anyway. No having to run from Beacons.

It is ridiculoius that you just get this game recently, try to run to one of the last areas in the game and whine because it's too hard, you dont even have enough skills yet...
Shut the **** up.
You apparently haven't read anything that's been posted here.
My character's LEVEL EIGHTEEN.
I've had this game since last year.
I've gone through Kryta and the swamps, all the way to Maguuma, and I completed one of the Maguuma missions today.

I wonder if obliviousness is worse than ignorance....
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Old Sep 08, 2006, 07:05 AM // 07:05   #92
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I can think of shorter: Teleporting there after you get ascended.


EDIT :Well if your up to Maguuma, continue from there... Why the rush to droks? for the armor?

I honestly bet if the henchmen at beacons were level 20 you'd get much further, but the problem is they are level 10 because they werent spose to be taken to droks...

Just don't try ging through snakes run. You never have to go to that area in the game if you dont want to. Of course you'll get murderd by the mobs there with level 10 henchies...

Last edited by xDusT II; Sep 08, 2006 at 07:08 AM // 07:08..
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Old Sep 08, 2006, 07:10 AM // 07:10   #93
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Quote:
Originally Posted by Absolute Destiny
Shut the **** up.
You apparently haven't read anything that's been posted here.
My character's LEVEL EIGHTEEN.
I've had this game since last year.
I've gone through Kryta and the swamps, all the way to Maguuma, and I completed one of the Maguuma missions today.

I wonder if obliviousness is worse than ignorance....

You really need to shed that "OMGOMG L33333T" mentality from other games.

LEVEL 20 IS **NOT** SUPPOSED TO BE A BIG DEAL OR A MAJOR ACHEIVEMENT!

That's right, it's supposed to be fairly easy to achieve max level fairly quickly in this game. I know this is something you have trouble understanding, but just accept it.

This is not a game where you walk around saying to people "LAWL i'm lvl EIGHTEEN!!! I PWN U!!!!!", because it's no big deal, at all. This game is based on how you use the skills you're given. Nothing else.
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Old Sep 08, 2006, 07:11 AM // 07:11   #94
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Quote:
Originally Posted by Absolute Destiny
Shut the **** up.
You apparently haven't read anything that's been posted here.
My character's LEVEL EIGHTEEN.
I've had this game since last year.
I've gone through Kryta and the swamps, all the way to Maguuma, and I completed one of the Maguuma missions today.

I wonder if obliviousness is worse than ignorance....
Your character should be level 20 by the time you try to tackle the southern shiverpeaks. Also you should already have some elite skills that you obtained in the desert.
Honestly, judging from your attitude in this thread and the fact that none of what people are saying has sunk in, maybe your better off going back to FF or TES.
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Old Sep 08, 2006, 07:12 AM // 07:12   #95
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Quote:
Originally Posted by Hand of Ruin
This is not a game where you walk around saying to people "LAWL i'm lvl EIGHTEEN!!! I PWN U!!!!!", because it's no big deal, at all. This game is based on how you use the skills you're given. Nothing else.
I merely mentioned my character level as partial evidence that I did not just recently start playing.
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Old Sep 08, 2006, 07:31 AM // 07:31   #96
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Not trying to flame here, but I got my ranger to level 18 at the wilds, within a week or two of playing. I play casually. Perhaps you don't get as much in-game time as others? I guess you've got more real life constraints than I do.
On topic:
My main char is a monk, and is very versatile. I use a specific build with henchies to get around normally, one I've tweaked with skills I've earned over my time in the game. I heal myself and smite. Since I'm a monk/ranger I toss points left over from smite and healing into divine favor and beast mastery(I have a pet). It is possible to diversify your skill points and still be useful, but it isn't as easy as when you focus on only one attribute. When I go with a group of real people I usually heal, because I need to be as effective as possible.

But a monk is different from a warrior in that I always use some sort of staff. You have weapon specific skills, so it would be best to focus on just one. . Otherwise you're just wasting time and skill bar space because you have to switch. If you continue to divide points between two weapons attributes you'll never be able to truly solo anything. You'll be stuck with henchies, like me. Thats fine with me, because I find it fun.If you want to solo, you need to focus your skills to get a bit better damage.

But that's just my two cents.
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Old Sep 08, 2006, 07:31 AM // 07:31   #97
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Quote:
Originally Posted by Absolute Destiny
Why the hell is a secondary profession REQUIRED, then, if you aren't able to fully make use of it?
But you -CAN- make full use of a secondary profession. The secondary profession is meant to support or complement the primary profession, not overtake it. Where you need to start is deciding what weapon you want to use and put attribute points only into that weapon mastery. Then put some points into tactics so that you can use skills like "Watch Yourself", Shield Stance, and Healing Signet effectively, maybe a few into strength so that you can use a skill like Dolyak Signet, and maybe a few into one of the Necromancer attributes so that you can use a skill or two out of that line.

There are many builds that utilize secondary professions.....some more than others. If you want some ideas for builds to use, look on GuildWiki.

-Tom
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Old Sep 08, 2006, 07:48 AM // 07:48   #98
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Quote:
Originally Posted by Absolute Destiny
I merely mentioned my character level as partial evidence that I did not just recently start playing.
Level 20 takes a day or two for a decent player, if you're still 18 after having the game 'since last year'...

Quote:
Why the hell is a secondary profession REQUIRED, then, if you aren't able to fully make use of it?
You have to use ones that synergize neatly. Uses from the necro line for warriors are condition reversal, such as Plague Touch, or additional defences like enfeebling touch.

Quote:
Oh, and that stat line's kinda impossible at the moment. I'm LV18, and none of my stats are at 10 yet. Hammer Mastery's at 9, but that's because I'm wearing a Dwarven Helm.
You shouldn't be heavily branching out before you have all att points really, especially in such redundant lines.

Quote:
Okay, one little interjecting question:
What's the problem with Power Attack?
It's a terrible skill.

Quote:
I took off Seeking Blade for it, and it's working well, especially in concert with Irresistible Blow (usual opening attack: Vamp Gaze, Irresistible Blow, Power Attack...Energy: 0, Monster: dead.)
You have no defences, and such a combo is highly ineffective. Not to mention feeble.
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Old Sep 08, 2006, 08:00 AM // 08:00   #99
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Quote:
Originally Posted by Absolute Destiny
I merely mentioned my character level as partial evidence that I did not just recently start playing.
First off, i dont intend this to be a flame of any kind. im honestly trying to help out here.

You have stated that you have had the game since last year, so thats atleast nine months. If after nine months of even speratic play you are still only lvl 18, that should be a hint that something isnt going well. 1-2 weeks of casual play should be all it take to reach level 20 going the normal route, if not less.

if you have the resources (note: plat), you can lvl yourself up to 20 in about 5 hours of straight "play". and thats not paying a power lvler, just get a run to yaks, then beacons, then droks for the armor if you want, then go back to beacons, then to la, then to cay, then the full desert tour, get runs at the two missions and try and find a nice group to let you in at dunes. then beat your dopple for the massive xp bonus and *poof* lvl 20! not the best way for sure, but hey its there. im not recomending this for your first char, but i did this when i made my sixth char necro. id alrdy played the story 5 times and i had no interest in dealing with rurik for a sixth time!

what takes time is unlocking all the skills that you will need, both elites and non-elites, and then testing out different skill set ups to determine what works out best for you. just reaching lvl 20 is not enough, the build/the skill to maximize your build is what rly matters.

and yes, ill tell this to everybody in game: GuildWiki is your friend!

Last edited by ss1986v2; Sep 08, 2006 at 08:06 AM // 08:06..
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Old Sep 08, 2006, 08:41 AM // 08:41   #100
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Damn, I feel like stabbing myself in the eye after reading this thread.
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